Sebastian Bullinger

Image-Based 3D Reconstruction of Dynamic Objects Using Instance-Aware Multibody Structure from Motion

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Image-Based 3D Reconstruction of Dynamic Objects Using Instance-Aware Multibody Structure from Motion
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This work proposes a Multibody Structure from Motion (MSfM) algorithm for moving object reconstruction that incorporates instance-aware semantic segmentation and multiple view geometry methods. The MSfM pipeline tracks two-dimensional object shapes on pixel level to determine object specific feature correspondences, in order to reconstruct 3D object shapes as well as 3D object motion trajectories.